Order of the Page
Swordsmanship for Ages 8–12
This is where the study of swordsmanship begins.
The Order of the Page is Knight Errant Academy’s youth martial arts program for students ages 8–12.
Students learn Oplomachia, the martial system of Knight Errant Academy, through the study of medieval swordsmanship, movement, empty-hand skills, games, drills, controlled sparring, and eventually tournament combat.
But learning how to use a sword is only part of becoming a Page.
Students are also learning how to practice with discipline, solve problems under pressure, accept responsibility for their actions, work alongside their fellow students, and understand that martial skill must always be accompanied by self-control and character.
At Knight Errant Academy, we teach swordsmanship seriously.
We simply believe children can have an extraordinary amount of fun while learning it.
Learning Real Swordsmanship
The Order of the Page begins with students learning how to stand, move, maintain balance, control the weapon, and deliver the fundamental cuts of the system. Rather than rushing toward complicated techniques, we build the physical foundation that allows those techniques to work later.
Students are also introduced to one of the central concepts of Oplomachia:
Measure.
The first Rule of Measure is Distance.
Before worrying about being faster or stronger than an opponent, a student learns to recognize a simple truth: if the opponent cannot reach you, you cannot be struck.
As students progress, Distance is joined by Time and eventually Line. These concepts gradually change swordsmanship from simply performing techniques into understanding when, where, and why those techniques work.
A Martial Art That Grows With Them
Students progress through three degrees within the Order of the Page:
Novice — Yellow
Companion — Purple
Page — Blue
Each degree represents more than a collection of techniques.
Students are expected to demonstrate greater control, understanding, responsibility, and independence as they advance.
The Novice begins by establishing a foundation: stance, movement, fundamental attacks, safety, and Distance.
The Companion strengthens those fundamentals and begins applying them against another student. The question gradually changes from “Can you perform the technique?” to “Can you recognize when to use it?”
At the Page degree, the student’s martial world becomes larger. Additional weapons and tactical problems are introduced, along with deeper study of Measure and increasingly independent decision-making.
Advancement is therefore not simply about remembering more techniques.
It is about becoming a better martial artist.
Learning to Think While Fighting
Eventually, another student begins trying to stop you.
That changes everything.
Controlled sparring gives students the opportunity to discover which techniques they truly understand. Distance changes. Timing becomes unpredictable. Plans fail. Opponents do unexpected things.
Students learn to observe, adapt, make decisions, and try again.
This is one reason we use games extensively throughout Oplomachia. Games allow students to explore martial problems in ways that are challenging, memorable, and appropriate for their age.
A game may look simple from outside the training hall.
Inside it, a student may be learning Distance, Time, footwork, reaction, strategy, or how to remain composed while another person is trying to out-think them.
Play gives them the problem. Training helps them discover the answer.
Becoming a Page at Arms
As students develop the necessary skills and demonstrate that they understand the Academy’s rules for safe combat, they can begin controlled sparring and earn recognition as a Page at Arms.
This is an important step.
Sparring is not simply permission to hit another student with a sword.
It requires control.
Students must learn how to protect themselves and their opponent, recognize a good blow, stop immediately when “Hold!” is called, follow the rules of the list, and conduct themselves appropriately whether they prevail or are defeated.
A Page at Arms is beginning to accept responsibility for what happens once the fight starts.
Honor in the Fight
Oplomachia has an unusual tradition:
The fighter who receives the blow is responsible for calling it.
A marshal controls the field and oversees safety, but once combat begins, the student is expected to acknowledge a valid blow received from an opponent.
You do not simply claim victory.
Your opponent grants it to you.
For young martial artists, that creates a powerful lesson. The easiest person to deceive in competition can sometimes be yourself.
Our students therefore learn that honor matters most precisely when admitting the truth costs them something.
That is where chivalry stops being something we talk about and becomes something they must actually practice.
Chivalry Is Part of the Curriculum
Knight Errant Academy teaches martial skill within a tradition of chivalry.
Throughout their training, students encounter virtues including Courage, Justice, Honor, Fidelity, Prowess, Honesty, and Humility.
These aren’t vocabulary words students simply memorize.
We look for opportunities to make them meaningful.
Courage can mean entering a difficult match.
Honesty can mean acknowledging the blow nobody else saw.
Humility can mean accepting correction.
Prowess means discovering that skill is earned through practice.
Chivalry becomes meaningful when a student has an opportunity to choose it.
Safety Belongs to Everyone
One of the first things every student learns is the Academy’s universal safety command:
“Hold!”
When anyone calls Hold, everyone repeats it and activity stops.
Instructor, student, parent, or observer—it does not matter who noticed the problem first.
Students learn from the beginning that safety is not merely the instructor’s responsibility. Everyone in the training hall has a responsibility to protect the people training beside them.
As students become more experienced, we expect more from them—not less.
Control, awareness, and responsibility are martial skills too.
Parents Are Welcome in Our Training Hall
Parents are encouraged to watch their children train.
You should be able to see what your child is learning, how instruction is conducted, how corrections are given, and how your child develops over time.
We ask only that phones and other devices remain silent and preferably put away while inside the fighting hall.
There is something worth watching.
Your child may struggle with a technique for several classes before suddenly understanding it. They may fight their first bout, earn a degree, help a newer student, admit to receiving a blow that nobody else noticed, or simply discover that something they once thought was impossible has become easy.
Those moments are part of the journey too.
More Than Learning to Fight
Something interesting happens when children train together long enough.
They begin seeing themselves differently.
They are surrounded by other children who understand what it means to practice footwork, learn a new cut, prepare for a tournament, earn a degree, or spend an afternoon swinging a sword at a pell.
They make friends.
They become part of the Academy.
And somewhere along the way, the child who takes sword fighting classes begins thinking:
“I’m a sword fighter.”
That sense of belonging can be an important source of confidence.
Not confidence because someone repeatedly told them they were capable.
Confidence because they practiced something difficult, became better at it, and found a community where that accomplishment means something.
Train hard and be Knightly.







Classes are held at Black Mountain Rec Center. Click this link to sign up!
Contact Us
Address
Black Mountain Rec Center
599 Greenway Rd, Henderson, NV 89015
Contact
725-232-5160
Opening Hours
Fridays
4:30 pm - 5:30 Pm
